banner



How To Create A New Frame In Adobe Animate

  1. Photoshop User Guide
  2. Introduction to Photoshop
    1. Dream information technology. Make it.
    2. What's new in Photoshop
    3. Edit your start photo
    4. Create documents
    5. Photoshop | Common Questions
    6. Photoshop system requirements
    7. Migrate presets, deportment, and settings
    8. Get to know Photoshop
  3. Photoshop and Adobe services
    1. Work with Illustrator artwork in Photoshop
    2. Substance 3D Materials for Photoshop
    3. Photoshop and Adobe Stock
    4. Utilize the Capture in-app extension in Photoshop
    5. Creative Deject Libraries
    6. Artistic Cloud Libraries in Photoshop
    7. Use the Affect Bar with Photoshop
    8. Grid and guides
    9. Creating actions
    10. Undo and history
  4. Photoshop on the iPad
    1. Photoshop on the iPad | Mutual questions
    2. Go to know the workspace
    3. Organisation requirements | Photoshop on the iPad
    4. Create, open, and export documents
    5. Add photos
    6. Work with layers
    7. Draw and pigment with brushes
    8. Make selections and add masks
    9. Retouch your composites
    10. Piece of work with aligning layers
    11. Conform the tonality of your composite with Curves
    12. Employ transform operations
    13. Ingather and rotate your composites
    14. Rotate, pan, zoom, and reset the sheet
    15. Piece of work with Blazon layers
    16. Work with Photoshop and Lightroom
    17. Get missing fonts in Photoshop on the iPad
    18. Japanese Text in Photoshop on the iPad
    19. Manage app settings
    20. Touch on shortcuts and gestures
    21. Keyboard shortcuts
    22. Edit your image size
    23. Livestream as you create in Photoshop on the iPad
    24. Correct imperfections with the Healing Brush
    25. Create brushes in Capture and use them in Photoshop
    26. Piece of work with Camera Raw files
    27. Create and work with Smart Objects
    28. Adjust exposure in your images with Dodge and Fire
  5. Photoshop on the spider web beta
    1. Mutual questions | Photoshop on the web beta
    2. Introduction to the workspace
    3. System requirements | Photoshop on the web beta
    4. Keyboard shortcuts | Photoshop on the web beta
    5. Supported file types | Photoshop on the web beta
    6. Open and work with cloud documents
    7. Collaborate with stakeholders
    8. Apply limited edits to your cloud documents
  6. Cloud documents
    1. Photoshop cloud documents | Common questions
    2. Photoshop cloud documents | Workflow questions
    3. Manage and work with cloud documents in Photoshop
    4. Upgrade deject storage for Photoshop
    5. Unable to create or save a cloud document
    6. Solve Photoshop cloud document errors
    7. Collect deject document sync logs
    8. Share access and edit your deject documents
    9. Share files and comment in-app
  7. Workspace
    1. Workspace nuts
    2. Learn faster with the Photoshop Discover Panel
    3. Create documents
    4. Use the Bear upon Bar with Photoshop
    5. Tool galleries
    6. Performance preferences
    7. Use tools
    8. Touch gestures
    9. Affect capabilities and customizable workspaces
    10. Technology previews
    11. Metadata and notes
    12. Default keyboard shortcuts
    13. Bear on capabilities and customizable workspaces
    14. Place Photoshop images in other applications
    15. Preferences
    16. Default keyboard shortcuts
    17. Rulers
    18. Show or hide non-printing Extras
    19. Specify columns for an paradigm
    20. Undo and history
    21. Panels and menus
    22. Place files
    23. Position elements with snapping
    24. Position with the Ruler tool
    25. Presets
    26. Customize keyboard shortcuts
    27. Filigree and guides
  8. Spider web, screen, and app blueprint
    1. Photoshop for design
    2. Artboards
    3. Device Preview
    4. Copy CSS from layers
    5. Slice web pages
    6. HTML options for slices
    7. Modify slice layout
    8. Work with web graphics
    9. Create web photo galleries
  9. Epitome and color basics
    1. How to resize images
    2. Work with raster and vector images
    3. Image size and resolution
    4. Acquire images from cameras and scanners
    5. Create, open, and import images
    6. View images
    7. Invalid JPEG Marker error | Opening images
    8. Viewing multiple images
    9. Customize color pickers and swatches
    10. Loftier dynamic range images
    11. Match colors in your image
    12. Catechumen between color modes
    13. Color modes
    14. Erase parts of an image
    15. Blending modes
    16. Cull colors
    17. Customize indexed color tables
    18. Image information
    19. Distort filters are unavailable
    20. About colour
    21. Colour and monochrome adjustments using channels
    22. Choose colors in the Color and Swatches panels
    23. Sample
    24. Color mode or Epitome way
    25. Color cast
    26. Add a provisional mode modify to an action
    27. Add together swatches from HTML CSS and SVG
    28. Bit depth and preferences
  10. Layers
    1. Layer basics
    2. Nondestructive editing
    3. Create and manage layers and groups
    4. Select, group, and link layers
    5. Identify images into frames
    6. Layer opacity and blending
    7. Mask layers
    8. Apply Smart Filters
    9. Layer comps
    10. Move, stack, and lock layers
    11. Mask layers with vector masks
    12. Manage layers and groups
    13. Layer effects and styles
    14. Edit layer masks
    15. Excerpt assets
    16. Reveal layers with clipping masks
    17. Generate paradigm assets from layers
    18. Work with Smart Objects
    19. Blending modes
    20. Combine multiple images into a group portrait
    21. Combine images with Car-Alloy Layers
    22. Align and distribute layers
    23. Re-create CSS from layers
    24. Load selections from a layer or layer mask'due south boundaries
    25. Knockout to reveal content from other layers
    26. Layer
    27. Flattening
    28. Blended
    29. Groundwork
  11. Selections
    1. Select and Mask workspace
    2. Make quick selections
    3. Become started with selections
    4. Select with the marquee tools
    5. Select with the lasso tools
    6. Select a color range in an epitome
    7. Adjust pixel selections
    8. Convert between paths and option borders
    9. Aqueduct basics
    10. Move, copy, and delete selected pixels
    11. Create a temporary quick mask
    12. Save selections and blastoff channel masks
    13. Select the image areas in focus
    14. Duplicate, split, and merge channels
    15. Channel calculations
    16. Selection
    17. Bounding box
  12. Image adjustments
    1. Perspective warp
    2. Reduce photographic camera milk shake blurring
    3. Healing brush examples
    4. Export color lookup tables
    5. Suit image sharpness and mistiness
    6. Sympathise colour adjustments
    7. Apply a Brightness/Dissimilarity adjustment
    8. Suit shadow and highlight detail
    9. Levels adjustment
    10. Adjust hue and saturation
    11. Adjust vibrance
    12. Adjust color saturation in image areas
    13. Make quick tonal adjustments
    14. Employ special colour furnishings to images
    15. Enhance your image with color balance adjustments
    16. Loftier dynamic range images
    17. View histograms and pixel values
    18. Match colors in your epitome
    19. How to crop and straighten photos
    20. Catechumen a color image to blackness and white
    21. Adjustment and fill layers
    22. Curves aligning
    23. Blending modes
    24. Target images for press
    25. Adjust color and tone with Levels and Curves eyedroppers
    26. Arrange HDR exposure and toning
    27. Filter
    28. Blur
    29. Dodge or burn down image areas
    30. Make selective color adjustments
    31. Supersede object colors
  13. Adobe Camera Raw
    1. Photographic camera Raw system requirements
    2. What's new in Camera Raw
    3. Introduction to Photographic camera Raw
    4. Create panoramas
    5. Supported lenses
    6. Vignette, grain, and dehaze effects in Camera Raw
    7. Default keyboard shortcuts
    8. Automatic perspective correction in Camera Raw
    9. How to brand non-subversive edits in Photographic camera Raw
    10. Radial Filter in Camera Raw
    11. Manage Camera Raw settings
    12. Open up, process, and salve images in Camera Raw
    13. Repair images with the Enhanced Spot Removal tool in Camera Raw
    14. Rotate, crop, and adjust images
    15. Adjust color rendering in Camera Raw
    16. Feature summary | Adobe Photographic camera Raw | 2018 releases
    17. New features summary
    18. Process versions in Camera Raw
    19. Make local adjustments in Camera Raw
  14. Epitome repair and restoration
    1. Remove objects from your photos with Content-Aware Fill
    2. Content-Enlightened Patch and Move
    3. Retouch and repair photos
    4. Correct image distortion and racket
    5. Bones troubleshooting steps to fix about bug
  15. Paradigm transformations
    1. Transform objects
    2. Adjust crop, rotation, and canvass size
    3. How to ingather and straighten photos
    4. Create and edit panoramic images
    5. Warp images, shapes, and paths
    6. Vanishing Point
    7. Utilise the Liquify filter
    8. Content-aware scaling
    9. Transform images, shapes, and paths
    10. Warp
    11. Transform
    12. Panorama
  16. Drawing and painting
    1. Pigment symmetrical patterns
    2. Draw rectangles and modify stroke options
    3. Well-nigh drawing
    4. Depict and edit shapes
    5. Painting tools
    6. Create and alter brushes
    7. Blending modes
    8. Add color to paths
    9. Edit paths
    10. Pigment with the Mixer Brush
    11. Castor presets
    12. Gradients
    13. Gradient interpolation
    14. Make full and stroke selections, layers, and paths
    15. Draw with the Pen tools
    16. Create patterns
    17. Generate a pattern using the Design Maker
    18. Manage paths
    19. Manage pattern libraries and presets
    20. Draw or paint with a graphics tablet
    21. Create textured brushes
    22. Add together dynamic elements to brushes
    23. Gradient
    24. Paint stylized strokes with the Fine art History Castor
    25. Pigment with a pattern
    26. Sync presets on multiple devices
  17. Text
    1. Piece of work with OpenType SVG fonts
    2. Format characters
    3. Format paragraphs
    4. How to create type effects
    5. Edit text
    6. Line and character spacing
    7. Arabic and Hebrew blazon
    8. Fonts
    9. Troubleshoot fonts
    10. Asian type
    11. Create type
    12. Text Engine error using Type tool in Photoshop | Windows 8
    13. World-Ready composer for Asian Scripts
    14. How to add and edit the text in Photoshop
  18. Video and blitheness
    1. Video editing in Photoshop
    2. Edit video and blitheness layers
    3. Video and animation overview
    4. Preview video and animations
    5. Paint frames in video layers
    6. Import video files and epitome sequences
    7. Create frame animations
    8. Creative Cloud 3D Blitheness (Preview)
    9. Create timeline animations
    10. Create images for video
  19. Filters and effects
    1. Utilize the Liquify filter
    2. Use the Mistiness Gallery
    3. Filter basics
    4. Filter effects reference
    5. Add Lighting Furnishings
    6. Utilize the Adaptive Wide Angle filter
    7. Use the Oil Paint filter
    8. Layer furnishings and styles
    9. Utilize specific filters
    10. Smudge image areas
  20. Saving and exporting
    1. Save your files in Photoshop
    2. Export your files in Photoshop
    3. Supported file formats
    4. Relieve files in graphics formats
    5. Move designs between Photoshop and Illustrator
    6. Relieve and export video and animations
    7. Save PDF files
    8. Digimarc copyright protection
  21. Printing
    1. Print 3D objects
    2. Print from Photoshop
    3. Print with colour management
    4. Contact Sheets and PDF Presentations
    5. Print photos in a picture package layout
    6. Print spot colors
    7. Duotones
    8. Print images to a commercial printing press
    9. Improve color prints from Photoshop
    10. Troubleshoot press problems | Photoshop
  22. Automation
    1. Creating actions
    2. Create information-driven graphics
    3. Scripting
    4. Process a batch of files
    5. Play and manage actions
    6. Add conditional deportment
    7. About actions and the Actions panel
    8. Record tools in actions
    9. Add a conditional mode modify to an action
    10. Photoshop UI toolkit for plug-ins and scripts
  23. Color Management
    1. Understanding colour management
    2. Keeping colors consequent
    3. Color settings
    4. Work with colour profiles
    5. Color-managing documents for online viewing
    6. Color-managing documents when printing
    7. Color-managing imported images
    8. Proofing colors
  24. Content authenticity
    1. Learn nigh content credentials
    2. Identity and provenance for NFTs
    3. Connect accounts for artistic attribution
  25. 3D and technical imaging
    1. Photoshop 3D | Common questions effectually discontinued 3D features
    2. Artistic Deject 3D Animation (Preview)
    3. Impress 3D objects
    4. 3D painting
    5. 3D panel enhancements | Photoshop
    6. Essential 3D concepts and tools
    7. 3D rendering and saving
    8. Create 3D objects and animations
    9. Image stacks
    10. 3D workflow
    11. Measurement
    12. DICOM files
    13. Photoshop and MATLAB
    14. Count objects in an image
    15. Combine and convert 3D objects
    16. 3D texture editing
    17. Accommodate HDR exposure and toning
    18. 3D panel settings

For Photoshop versions earlier than Photoshop CC, some functionality discussed in this commodity may exist available but if y'all accept Photoshop Extended. Photoshop does not accept a separate Extended offering. All features in Photoshop Extended are function of Photoshop.

Frame animation workflow

In Photoshop, you use the Timeline panel to create animation frames. Each frame represents a configuration of layers.

Photoshop Frame animation workflow

Analogy of an blitheness. The unicycle paradigm is on its ain layer; the position of the layer changes in each frame of the animation.

To create frame-based animations in Photoshop, apply the post-obit general workflow.

If they are non already visible, open the Timeline, and Layers panels. Make certain the Timeline console is in frame animation manner. In the eye of the Timeline console, click the downpointing arrow to choose Create Frame Animation and then click the button side by side to the arrow.

Add together a layer or convert the background layer.

Because a background layer cannot exist blithe, add a new layer or convert the groundwork layer to a regular layer. See Catechumen background and layers.

Add together content to your animation.

If your animation includes several objects that are animated independently, or if you want to change the color of an object or completely change the content in a frame, create the objects on separate layers.

Add together a frame to the Timeline panel.

Edit the layers for the selected frame.

  • Plow visibility on and off for dissimilar layers.

  • Modify the position of objects or layers to brand layer content move.

  • Alter layer opacity to brand content fade in or out.

  • Change the blending mode of layers.

  • Add together a style to layers.

    Photoshop provides tools for keeping characteristics of a layer the same across frames. See Unifying layer backdrop in animation frames.

Add more frames and edit layers as needed.

The number of frames yous can create is limited simply by the amount of arrangement retention bachelor to Photoshop.

You lot can generate new frames with intermediate changes between 2 existing frames in the console using the Tween control. This is a quick way to make an object move across the screen or to fade in or out. See Create frames using tweening.

Set frame delay and looping options.

You can assign a delay time to each frame and specify looping so that the animation runs once, a sure number of times, or continuously. See Specify a filibuster time in frame animations and Specify looping in frame animations.

Utilise the controls in the Timeline console to play the animation equally you create it. And then utilize the Save For Web control to preview the blitheness in your web browser.

Optimize the blitheness for efficient download.

There are dissimilar options for saving your frame animation:

  • Save equally an blithe GIF using the Save For Web command.

  • Save in Photoshop (PSD) format and then you can do more work on the blitheness after.

  • Relieve equally an prototype sequence, QuickTime moving picture, or as divide files. Meet also Export video files or prototype sequences.

Add frames to an animation

Adding frames is the first stride in creating an blitheness. If you have an image open, the Timeline panel displays the epitome as the commencement frame in a new animation. Each frame you add starts as a duplicate of the preceding frame. You then make changes to the frame using the Layers panel.

  1. Make sure the Timeline console is in frame animation style.

  2. Click the Duplicate Selected Frames button.

Select animation frames

Earlier you lot can work with a frame, y'all must select it as the current frame. The contents of the current frame appear in the document window.

In the Timeline panel, the current frame is indicated by a narrow border (within the shaded selection highlight) around the frame thumbnail. Selected frames are indicated by a shaded highlight around the frame thumbnails.

Select one animation frame

  1. Practise i of the following in the Timeline console:

    • Click a frame.

    • Click the Select Next Frame button to select the side by side frame in the series as the current frame.

    • Click the Select Previous Frame push to select the previous frame in the series equally the current frame.

    • Click the Select First Frame button to select the first frame in the series every bit the electric current frame.

Select multiple animation frames

  1. In the Timeline panel, exercise one of the following:

    • To select face-to-face multiple frames, Shift-click a second frame. The second frame and all frames betwixt the first and second are added to the selection.

    • To select discontiguous multiple frames, Ctrl‑click (Windows) or Command-click (Mac OS) additional frames to add together those frames to the selection.

    • To select all frames, choose Select All Frames from the panel menu.

    • To deselect a frame in a multiframe selection, Ctrl-click (Windows) or Control-click (Mac Bone) that frame.

Edit animation frames

  1. In the Timeline panel, select one or more frames.

    • To edit the content of objects in animation frames, utilize the Layers panel to modify the layers in the image that affect that frame.
    • To change the position of an object in an blitheness frame, select the layer containing the object in the Layers panel and drag it to a new position.

    You tin can select and change the position of multiple frames. However, if you elevate multiple discontiguous frames, the frames are placed contiguously in the new position.

    • To contrary the order of animation frames, cull Reverse Frames from the console bill of fare.

    The frames you want to reverse exercise not take to be contiguous; you can reverse any selected frames.

    • To delete selected frames, choose Delete Frame from the Timeline panel card or click the Delete icon, then click Yes to confirm the deletion. You can also elevate the selected frame onto the Delete icon.

Unify layer properties in animation frames

The unify buttons (Unify Layer Position, Unify Layer Visibility, and Unify Layer Way) in the Layers panel determine how the changes you brand to attributes in the active animation frame apply to the other frames in the aforementioned layer. When a unify push is selected, that attribute is inverse in all the frames in the active layer; when that push is deselected, changes apply to only the active frame.

The Propagate Frame 1 option in the Layers panel besides determines how the changes you make to attributes in the outset frame will apply to the other frames in the same layer. When it is selected, y'all can change an attribute in the first frame, and all subsequent frames in the active layer will change in relation to the first frame (and preserve the blitheness yous have already created).

Unify layer properties

  1. In the Timeline panel, alter the attribute to ane frame.

Propagate Frame 1

  1. In the Layers panel, select the Propagate Frame 1 pick.

  2. In the Timeline panel, change the aspect for the first frame.

    The changed aspect is applied (in relation) to all subsequent frames in a layer.

You lot can also propagate frames by Shift-selecting whatsoever consecutive grouping of frames in the layer and changing an attribute in any of the selected frames.

  1. Cull Animation Options from the Layers panel menu, and so cull 1 of the following:

    Automated

    Displays the unify layers buttons when the Timeline panel is open up.

    Always Show

    Displays the unify layers buttons whether the Timeline panel is open or airtight.

    Always Hide

    Hides the unify layers buttons whether the Timeline panel is open up or closed.

Re-create frames with layer properties

To understand what happens when you copy and paste a frame, think of a frame as a duplicate version of an image with a given layer configuration. When you lot copy a frame, you copy the configurations of layers (including each layer's visibility setting, position, and other properties). When you paste a frame, you apply that layer configuration to the destination frame.

  1. Select one or more frames you want to re-create in the Timeline panel.

  2. Choose Copy Frame(south) from the panel bill of fare.

  3. Select a destination frame or frames in the electric current blitheness or another animation.

  4. Choose Paste Frame(s) from the panel menu.

  5. Replace Frames

    Replaces the selected frames with the copied frames. No new layers are added. The properties of each existing layer in the destination frames are replaced by those of each copied layer. When you paste frames betwixt images, new layers are added to the image; all the same, only the pasted layers are visible in the destination frames (the existing layers are subconscious).

    Paste Over Selection

    Adds the contents of the pasted frames as new layers in the prototype. When you paste frames into the same image, using this pick doubles the number of layers in the image. In the destination frames, the newly pasted layers are visible, and the original layers are hidden. In the non-destination frames, the newly pasted layers are hidden.

    Paste Earlier Selection or Paste After Selection

    Adds the copied frames before or after the destination frame. When you paste frames between images, new layers are added to the image; even so, only the pasted layers are visible in the new frames (the existing layers are hidden).

  6. (Optional) To link pasted layers in the Layers console, select Link Added Layers.

    This option works simply when pasting frames into another document. Select it when you program to reposition the pasted layers equally a unit.

Create frames using tweening

The term tweening is derived from "in betweening," the traditional blitheness term used to describe this process. Tweening (also chosen interpolating) significantly reduces the fourth dimension required to create animation effects such as fading in or fading out, or moving an chemical element across a frame. You lot tin can edit tweened frames individually after you create them.

You use the Tween command to automatically add or modify a series of frames between 2 existing frames—varying the layer backdrop (position, opacity, or effect parameters) evenly between the new frames to create the appearance of motility. For instance, if you lot want to fade out a layer, set the opacity of the layer in the starting frame to 100%; then set the opacity of the same layer in the ending frame to 0%. When you tween betwixt the two frames, the opacity of the layer is reduced evenly beyond the new frames.

Photoshop create frames using tweening

Using tweening to animate text position
  1. To employ tweening to a specific layer, select information technology in the Layers panel.

  2. Select a single frame or multiple contiguous frames.

    • If y'all select a single frame, you cull whether to tween the frame with the previous frame or the next frame.

    • If you select ii face-to-face frames, new frames are added between the frames.

    • If you select more than than two frames, existing frames betwixt the kickoff and last selected frames are contradistinct by the tweening performance.

    • If yous select the commencement and last frames in an animation, these frames are treated as contiguous, and tweened frames are added after the final frame. (This tweening method is useful when the animation is set to loop multiple times.)

    • Click the Tweens push button in the Timeline console.

    • Choose Tween from the panel carte du jour.

  3. Specify the layer or layers to be varied in the added frames:

    All Layers

    Varies all layers in the selected frame or frames.

    Selected Layer

    Varies but the currently selected layer in the selected frame or frames.

  4. Specify layer properties to be varied:

    Position

    Varies the position of the layer'southward content in the new frames evenly between the offset and ending frames.

    Opacity

    Varies the opacity of the new frames evenly between the commencement and ending frames.

    Effects

    Varies the parameter settings of layer effects evenly between the beginning and ending frames.

  5. If you selected a unmarried frame in pace ii, choose where to add frames from the Tween With menu:

    Side by side Frame

    Adds frames between the selected frame and the following frame. This option is not available when you select the final frame in the Timeline console.

    First Frame

    Adds frames between the last frame and kickoff frame. This option is available just if you select the concluding frame in the Timeline console.

    Previous Frame

    Adds frames between the selected frame and the preceding frame. This option is not available when yous select the beginning frame in the Timeline panel.

    Terminal Frame

    Adds frames betwixt the offset frame and final frame. This option is bachelor but if you lot select the start frame in the Timeline panel.

  6. In the Frames To Add box, enter a value, or employ the Upwards or Down Arrow key to choose the number of frames. (This option is not available if you selected more than 2 frames.)

Add a new layer for each new frame

The Create New Layer For Each New Frame control automatically adds a new layer visible in the new frame but hidden in other frames. This option saves time when yous are creating an animation that requires you to add a new visual element to each frame.

  1. Cull Create New Layer For Each New Frame from the Timeline panel card.

    A check mark indicates that the option is turned on.

When y'all create a new layer, information technology is visible in all animation frames by default.

  • To bear witness new layers only in active frames, deselect New Layers Visible In All Frames from the Timeline panel carte du jour.

  • To hide a layer in a specific frame, select the frame, and then hide the desired layer in the Layers panel.

Specify a delay fourth dimension in frame animations

Yous can specify a filibuster—the time that a frame is displayed—for single frames or for multiple frames in an animation. Delay fourth dimension is displayed in seconds. Fractions of a 2d are displayed as decimal values. For example, 1-quarter of a second is specified as .25. If you lot ready a filibuster on the current frame, every frame you create afterwards that volition remember and use that delay value.

  1. Select one or more frames in the Timeline panel.

  2. Click the Filibuster value below the selected frame to view the pop‑up menu.

    • Choose a value from the pop‑up carte. (The last value used appears at the bottom of the menu.)

    • Cull Other, enter a value in the Gear up Frame Delay dialog box, and click OK. If you selected multiple frames, specifying a delay value for one frame applies the value to all frames.

Choose a frame disposal method

The frame disposal method specifies whether to discard the electric current frame before displaying the next frame. You select a disposal method for animations that include background transparency to specify whether the current frame will exist visible through the transparent areas of the next frame.

Photoshop Frame disposal methods

Frame disposal methods

A. Frame with groundwork transparency with Restore To Background optionB. Frame with background transparency with Practice Not Dispose option

The Disposal Method icon indicates whether the frame is gear up to Do Not Dispose or Dispose. (No icon appears when Disposal Method is set to Automatic.)

  1. Select a frame or frames for which you desire to choose a disposal method.

  2. Right-click (Windows) or Control-click (Mac Bone) the frame thumbnail to view the Disposal Method context carte.

  3. Choose a disposal method:

    Automatic

    Determines a disposal method for the electric current frame automatically, discarding the current frame if the next frame contains layer transparency. For nigh animations, the Automated choice (default) yields the desired results.

    To preserve frames that include transparency, select the Automatic disposal option when you are using the Redundant Pixel Removal optimization choice.

    Exercise Non Dispose

    Preserves the current frame as the next frame is added to the display. The current frame (and preceding frames) may show through transparent areas of the adjacent frame. Use a browser to see an accurate preview of an blitheness using the Practice Not Dispose option.

    Dispose

    Discards the current frame from the brandish before the next frame is displayed. Simply a single frame is displayed at any time (and the current frame does non appear through the transparent areas of the next frame).

Specify looping in frame animations

You select a looping option to specify how many times the animation sequence repeats when played.

  1. Click the Looping Option Option box at the lower-left corner of the Timeline console.

  2. Select a looping option: Once, 3 Times, Forever, or Other.

  3. If y'all selected Other, enter a value in the Ready Loop Count dialog box, and click OK.

    Looping options tin can besides exist set in the Salvage for Spider web dialog box.

Delete an unabridged animation

  1. Choose Delete Animation from the Timeline panel menu.

Source: https://helpx.adobe.com/photoshop/using/creating-frame-animations.html

Posted by: alvarezralmy1981.blogspot.com

0 Response to "How To Create A New Frame In Adobe Animate"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel